This is a demo for a script for Godot 4 that allows for 3D rope physics using Path3Ds to procedurally create geometry and PinJoint3Ds for physics. This is not a Verlet physics implementation, if you require that there is one for Godot C# & .NET here: https://godotengine.org/asset-library/asset/2308

You can see the source on GitHub HERE: https://github.com/Elij4hMartin/Godot4-PinJoint-RopePhysics/tree/main

Download Godot 4.3 Project below.


Download

Download
ropephysics.zip 21 MB

Install instructions

Unzip project and open in Godot 4.3 or later.

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